Master of Science in Computer Science


5 - Digital Animation Engineering Program (2010)

We created a digital animation program from the engineering perspective in order to educate future technical directors, here is when I was hired as full time teacher at Universidad Panamericana, and I have been involved in the program since then, first as academic coordinator and later in 2012 as Director.

Role: Involved in the academic design

Credits: Original idea, and creation of the program by Adolfo Cota

4 - Impossible geometry solutions (2008)

I made these videos for a geometry course to show the students how the impossible stair of M. C. Escher or the Triangle created by Oscar Reutersv√§rd could be solved in real life, the challenge for the students was to create a plastic prototype that could produce such optical illusion.

Role: Solutions and 3D modeling

Software: 3ds Max educational

3 - Rotary engine concept (2008)

Mechanical explorations for rotary engines, this was made for a Solid Works course, as assembly example.

Role: Design and modeling

Software: SolidWorks educational

Credits: Mechanical Design along with Adolfo Cota


2 - Fully Rigged Character (2008)

3D Character created for an animation course, the character has full body and facial rig, made without plugins in 3ds Max educational.

Role: All aspects

Software: 3ds Max educational

1 - Folding Bike (2007)

Folding bike designed for a Solid Works course, the project shows a fully functional assembly of an original design, the challenge for the students was to design a folding bike under certain technical parameters.

Role: Industrial design and 3D modeling

Software: SolidWorks educational


All images copyright of Enrique Rosales © or their respective owners 1998 - 2020

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